

If there is only one Night Hand present, it will reduce the fire by 50-60% however, if there are multiple Night Hands, each will lower the light by about 30%.

Night Hands will extend their arms in hopes of extinguishing Campfires, Fire Pits, Endothermic Fires, and Endothermic Fire Pits. Night Hands are a form of Shadow Creature that only appear during the night. When players have 75% or less of their Sanity, they will begin seeing Night Hands. Skitts is not a targetable mob and will run away from players if chased. Skitts, just let him be a friendly reminder to check your Sanity, especially if you’re someone who doesn’t look at their stats too often. Skitts is a serpent looking Shadow Creature that does not harm players or have a purpose. When players have 80% or less of their Sanity, they will begin seeing Mr. When a player loses Sanity or becomes Insane, the world around them will slowly begin to change, altering the way The Constant and mobs inside it work. You may notice some characters are significantly more difficult to make sane, and others are more difficult to become insane. Due to some characters’ traits, they will not be able to participate in all Sanity activities. Sanity is the measure of the mental wellbeing of Don’t Starve characters afnd is signified by the brain on every player’s client HUD.Įach character has a different pool of Sanity and will require different methods of raising their Sanity. I quickly learned that I was wrong, primarily because Nightmare Fuel fully fuels some characters like Maxwell.

Although I knew that there were some resources you could only get if you were Insane, I assumed that these items were unnecessary for progression. When I first started playing Don’t Starve, I thought that the goal of the game was to make sure that you avoid losing Sanity at all costs.
